WHAT'S NEW
Currently I am collaborating with Meta to bring Windows to Mixed Reality. Not only will this provide a seamless workflow with existing apps, user can extend their 3D content from Windows naturally into their space via Volumetric App. This is still a work in progress. You can learn more by watching the Build 2024 announcement video or from many news articles like The Verge.
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NOW
As a Principal Design Manager in Microsoft’s W+D Research and Design organization, I lead a dynamic and innovative design team. Our work spans across functional groups, shaping the future of spatial interaction and AI experiences. Some of my current projects are the Meta partnership and Volumetric App exploration mentioned above. |
THEN
I led the Microsoft Mixed Reality R+D UX team, shaping the future of spatial experiences while providing ongoing support for in-market products like HoloLens 2. Prior to that, I collaborated closely with HoloLens enterprise customers, leading multiple projects that addressed a wide range of scenarios for front-line and information workers. |
BEFORE
Throughout my 25-year professional journey, I’ve dedicated over a decade to the games industry, leading concept art development, design, and character animation. I started in the tabletop games business and later transitioned into video games for PC, Xbox, and Nintendo. You can explore my art portfolios in the Games section. |