Games development art
Prior to my tenure at Microsoft, I dedicated over a decade working from startup to AAA studios in spearheading visual development and animation projects for a multitude of video games and tabletop entertainment endeavors.
I have contributed my expertise to several PC games such as Grey Goo, End of Nations and Universe at War. Additionally, I have lent my skills to the development of award-winning tabletop games, including the Rocketmen, Pirates of Spanish Main, HeroClix, MechWarrior, and MageKnight series.